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ConceptCompact build defense

Gather, Build, Defend / Compact build defense

Scrapfront

A compact build-and-defend loop about carrying salvage, feeding machines, placing defenses, and watching a bare island become a working system.

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Core interaction

The player loop

Gather resources, deliver them to stations, construct defenses, survive a wave, and reinvest the salvage.

World direction

Floating salvage islands and improvised machines.

Brand and gameplay assets remain original and will be produced only for this title.

Shareable hook

“An empty island becomes a fortress in thirty seconds.”

Creative must be captured from the real build—never a separate fake interaction.

Development roadmap

Gate: economy simulator passes

Hold for later. No public release date is announced.

  1. 01

    Prove the mechanic

    Build one honest, replayable interaction with deterministic reset and clear win/fail states.

  2. 02

    Validate the content system

    Create data-driven levels, an editor or generator, and automated checks for impossible states.

  3. 03

    Shape the vertical slice

    Add tutorial, progression, accessibility settings, sound, feedback, and representative visual polish.

  4. 04

    Prepare mobile QA

    Profile 60 FPS, safe areas, saves, offline play, real-device input, privacy, and store-ready evidence.

Why this fits the pipeline

Engineering plan

Economies, construction, navigation, waves, persistence, and content multiply the number of systems that can fail together.

Risk control

Start with one island and one wave set; simulate the economy first and use deterministic station queues with simple steering.

Player value

Fair by design

Cosmetic islands, machine appearances, optional expansions, and a premium unlock.

Status
Concept
Store page
Not created
Trailer
Awaiting real gameplay
Release window
Not announced

Production truth

Concept art is not a shipping promise.

Icon, screenshots, trailer, press kit, privacy page, and store metadata advance with the vertical slice. Unknown links and dates stay intentionally unpublished.

The studio promise

Ad-free fun, learning, and self-improvement.

This concept is being shaped around ad-free play, a clear learning or skill-building benefit, and progress that respects the player's time.