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Release CandidateDeterministic number puzzle

Number Tower Puzzle / Deterministic number puzzle

SumSpire

A clockwork number tower above the clouds. Every room is a clean decision: compare values, choose a route, grow power, and prove the final path was earned.

iPhoneiPadPortrait

Core interaction

The player loop

Read the branching tower, choose a beatable enemy, collect its power, and reach the boss without trapping the run.

World direction

Clockwork spire floating above a bright field of clouds.

Brand and gameplay assets remain original and will be produced only for this title.

Shareable hook

“Which room should I choose next?”

Creative must be captured from the real build—never a separate fake interaction.

Development roadmap

Gate: App Store submission

Studio priority 01. No public release date is announced.

  1. DONE

    Prove the mechanic

    The deterministic engine, solver, replay, validation, saves, hint system, and readable win/fail states pass automated tests.

  2. DONE

    Build the release campaign

    Sixty offline towers, a five-page level map, first-run tutorial, Daily Signal, settings, and original presentation are complete.

  3. DONE

    Validate native iOS

    Release simulator and iPhoneOS builds pass with iOS 26 SDK, safe-area QA, touch QA, icon, and audited privacy manifest.

  4. NOW

    Complete App Store Connect

    Finish distribution signing, account agreements, store questionnaires, upload, and App Review submission.

Why this fits the pipeline

Engineering plan

Graph-based levels, deterministic resolution, an automatic solver, seeded generation, and solvability validation make this the most reliable AI-built opener.

Risk control

Keep combat arithmetic discrete, store levels as graphs, and require every authored or generated level to pass solver and hint tests.

Player value

Fair by design

Paid upfront with the complete 60-level campaign. No ads, tracking, account, or in-app purchases.

Status
Release Candidate
Store page
Not created
Trailer
Awaiting real gameplay
Release window
Not announced

Production truth

Concept art is not a shipping promise.

Icon, screenshots, trailer, press kit, privacy page, and store metadata advance with the vertical slice. Unknown links and dates stay intentionally unpublished.

The studio promise

Ad-free fun, learning, and self-improvement.

This concept is being shaped around ad-free play, a clear learning or skill-building benefit, and progress that respects the player's time.