Core interaction
The player loop
Inspect exposed and covered layers, remove one legal bolt, pair its color through the two-slot tray, and release the artwork without jamming the weave.
Peak Play Studios. Ad-free fun, learning, and self-improvement.
PEAK PLAYPEAK PLAY STUDIOS
Unscrew Puzzle / Sequencing puzzle
A complete offline midnight atelier of mechanical tapestries, visible dependencies, constrained color pairing, exact recovery, and solver-validated dismantling sequences.
Core interaction
Inspect exposed and covered layers, remove one legal bolt, pair its color through the two-slot tray, and release the artwork without jamming the weave.
World direction
Brand and gameplay assets remain original and will be produced only for this title.
Shareable hook
Creative must be captured from the real build—never a separate fake interaction.
Development roadmap
Studio priority 04. No public release date is announced.
Exposed dependencies, two-slot color pairing, exact undo, rebuild, solver hints, deterministic replay, and stuck detection pass automated tests.
Sixty offline tapestries across five rooms, a four-panel tutorial, ledger, Daily Weave, settings, local saves, original brand, and store package are complete.
Simulator touch play, safe areas, persistence, screenshots, opaque icon, privacy manifest, and arm64 iPhoneOS compilation have been verified.
Use the authorized Apple account to create the app record, complete paid-app agreements and questionnaires, upload build 1, and submit it for review.
Why this fits the pipeline
A pure C# transition engine powers the player, BFS solver, replay, hints, undo, stuck detector, and automated validation without rigidbody physics.
All 60 tapestries pass 606 core assertions, Unity smoke tests, solver replay, and intentional jam-route validation; native iOS and simulator builds pass.
Player value
Paid upfront with the complete 60-tapestry campaign. No ads, tracking, accounts, analytics, or in-app purchases.
Production truth
Icon, screenshots, trailer, press kit, privacy page, and store metadata advance with the vertical slice. Unknown links and dates stay intentionally unpublished.
The studio promise
This concept is being shaped around ad-free play, a clear learning or skill-building benefit, and progress that respects the player's time.